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Re: LuaLoader Windows App for ESP8266

PostPosted: Sun Mar 22, 2015 11:29 am
by GeoNomad
Markus Gritsch wrote:The .zip seems to contain a 0.87 folder, but when I launch the .exe it says 0.86 in the window title and DTR and RTS don't remember their default state at connect.


Oops! I have fixed it.

Thank you for pointing it out.

Must be my first mistake in 2015 :lol:

Peter

Re: LuaLoader Windows App for ESP8266

PostPosted: Sun Mar 22, 2015 12:59 pm
by alon24
I think that multi select would be good, also folder upload is good too, since right now I am starting to show a bit map on my old, an maybe an animation, and thats not a Lua file.
also of there is a way to download LG files from the device then I can see myself uploading it back to a clean environment after format, instead of uploading, compiling and deleting.
what do u think?

Re: LuaLoader Windows App for ESP8266

PostPosted: Sun Mar 22, 2015 1:02 pm
by alon24
I wrote from my phone, and it has so many mistakes there, I am sorry for the way the post looks.

I wish I could edit that post.
hope you can understand what I wrote.

Re: LuaLoader Windows App for ESP8266

PostPosted: Sun Mar 22, 2015 2:02 pm
by GeoNomad
alon24 wrote:Ithere is a way to download LC files from the device then I can see myself uploading it back to a clean environment after format, instead of uploading, compiling and deleting.
what do u think?


You can download .lc files and upload them. Just select binary download and upload.

Same with your bitmap and other non-text files. Just use the binary upload option.

I will consider adding more mult-file options.

Peter