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Re: ESP8266Basic.com Basic interpreter for esp8266

PostPosted: Thu Sep 03, 2015 12:52 pm
by Mmiscool
added mid function

mid("hello world",3,7)
returns "lo w"

Re: ESP8266Basic.com Basic interpreter for esp8266

PostPosted: Fri Sep 04, 2015 4:39 am
by Markus Gritsch
Hi Michael,

keep up the good work! The concept of writing the code in the browser on a page served by the ESP8266 itself is nifty :) It's very easy to get simple things done with it.

Looking forward what else you have on your roadmap.

Re: ESP8266Basic.com Basic interpreter for esp8266

PostPosted: Mon Sep 14, 2015 7:56 pm
by xtal
been trying this for the last 3 hours....flash ok , but I connect to 192.168.1.28 [ previously used nodeMCU]
I managed to save 1 file ... I was going to save your page source and change the window size to 45 rowes 150 columns , but could never save, What is the proper syntax for the following? Can you show a correct way to do this? :cry:
Can I reissue your page source by using
[code]
wprint {"<a href="./vars">[ VARS ]</a>
<a href="./edit">[ EDIT ]</a>
<a href="./run">[ RUN ]</a>
<a href="./settings">[ SETTINGS ]</a>
<hr>
<form action='edit' id="usrform">
<input type="text" name="name" value="">
<input type="submit" value="Open" name="open">
<input type="submit" value="Save" name="save">
</form>
<br>
<textarea rows="45" cols="150" name="code" form="usrform">

</textarea>"}

like wise can I use write to store in flash
[code]
write {"<a href="./vars">[ VARS ]</a>
<a href="./edit">[ EDIT ]</a>
<a href="./run">[ RUN ]</a>
<a href="./settings">[ SETTINGS ]</a>
<hr>
<form action='edit' id="usrform">
<input type="text" name="name" value="">
<input type="submit" value="Open" name="open">
<input type="submit" value="Save" name="save">
</form>
<br>
<textarea rows="25" cols="75" name="code" form="usrform">

</textarea>"}

Re: ESP8266Basic.com Basic interpreter for esp8266

PostPosted: Tue Sep 15, 2015 4:58 pm
by Mmiscool
CUrrently you will have to compile the arduino source code to make that happen.

Modify the html stored in one of the variables at the top of the program .