#include <ESP8266WiFi.h>
#include <WiFiClient.h>
#include <WiFiUdp.h>
#include <TimeLib.h>
//These are the avariables you can change for your project. For example, change the SSID (network ID), change the ports on both machines.
//The most useful one is the LOOP_DELAY which changes how quicly it refreshes. set to 100ms be default.
char ssid[] = "ESPAP"; // your network SSID (name)
char password[] = "mPass@54321"; //Set the AP's password
unsigned int localPort = 2390; // local port to listen on
#define LOOP_DELAY 10 //how fast we check for new data
#define ARRAYSIZE 255 //size of message array (255bytes)
#define BAUD_RATE 115200 //serial comunication speed
//global variables
IPAddress remoteIp;
int remoteUDPPort;
char packetBuffer[ARRAYSIZE]; //buffer to hold incoming packet
int arraySize = ARRAYSIZE;
char inData[ARRAYSIZE]; // Allocate some space for the string
char inChar; // Where to store the character read
byte aindex = 0; // Index into array; where to store the character
boolean dataToSend = false;
WiFiUDP Udp;
void setup()
{
Serial.begin(BAUD_RATE);
/* You can remove the password parameter if you want the AP to be open. */
WiFi.softAP(ssid, password); //Start AP
// IPAddress myIP = WiFi.softAPIP(); if ever in doubt on this devices IP address you can get it here. Should be 192.168.4.1
Udp.begin(localPort);
WiFi.setSleepMode(WIFI_NONE_SLEEP);
}
void loop() {
while(Serial.available() > 0) //check for something to read from serial port
{
if(aindex < (arraySize-1)) // One less than the size of the array
{
inChar = Serial.read(); // Read a character
inData[aindex] = inChar; // Store it
aindex++; // Increment where to write next
inData[aindex] = '\0'; // Null terminate the string
}
dataToSend = true;
}
//check for incoming data via UDP
int packetSize = Udp.parsePacket();
if (packetSize)
{
remoteIp = Udp.remoteIP();
remoteUDPPort = Udp.remotePort();
int len = Udp.read(packetBuffer, 255); //read in the packet
if (len > 0)
{
packetBuffer[len] = 0;
}
Serial.println(packetBuffer);
}
// send UDP Data - this sends data to the last device it receives data from. For a one to one link this is fine. If there are multiple clients then this may need to be adjusted to store and send to all clients.
if(dataToSend)
{
if(Udp.beginPacket(remoteIp, remoteUDPPort))
{
Udp.write(inData);
Udp.endPacket();
//Serial.println(inData); //Uncomment this line for a local echo of the data sent
}
else
{
Serial.println("No connection");
}
dataToSend = false; //set the flag to false, ie only send when you need to.
for (aindex=0; aindex < arraySize; aindex++) //wipe the array
{
inData[aindex] = '\0'; // Null terminate the string
}
aindex = 0; //reset the index
}
}
Please suggest how to get and display the messages from both clients simultaneously. Thanks